ME FIRST GAMES
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BUILD GREAT GAMES

Me First Games is an incorporated business located in Kennewick, Washington.
​For inquiries into contracting / consulting, contact Matthew Miller at matt.miller@mefirstgames.com
​I offer:
  • Development of game concept to final product.
  • Game Design, content creation: 2D and 3D.
  • Live operations, engineering, game design, and support for store featuring.
  • Analytic analysis, planning, A/B Testing, and hypothesis testing through data.
  • Oversight and management of a small team of engineers and developers.
  • Managing the agile development cycle through iterations, risk management, and testing.
  • Design and implementation of gameplay features, core libraries, and multi-threaded systems.
  • Short and long term support for stability and performance issues (i.e fixing really hard bugs).
  • Fluency in Unity, Cocos2dx, C/C++, C#, Java.
  • Steam, PC, Mac OSX, Linux, iOS, Android, Amazon support.​

I have worked on:
  • Diner Dash (400k-600k DAU)
  • Grand Theft Auto 4
  • Make it Rain

MATTHEW MILLER

Me First Games Founder / Expert Game Developer

Email: matt.miller@mefirstgames.com​
Matthew Miller Resume
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File Type: pdf
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​Worked as a Director of Engineering in the gaming industry and as an Independent game developer. As a result, I have a plethora of experience in leading the development cycle and releasing full featured games within an agile team structure. I have managed the live operation of games with over 40m+ installs and 400-600k DAU. I'm adept in agile development, risk management, analytical analysis, team structures, and verification processes to deliver stable and successful games.

- Managed entire Diner Dash game library release cycle.
- Previously worked with Creator of Doom, Tom Hall.
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Packages

Game Development - Consulting/Contracting

I specialize in live operations and building a game from concept to final product.
Available to quote projects and hourly rates.
  • Oversight of the game development processes and team leadership.
  • Setup sprints, task estimations, quality control, risk assessment, code reviews, retrospectives.
  • Programming: C/C++, C#, Unity, Cocos2dx.
  • Game design, Art Creation: 2D, 3D assets, 3D animations, particle effects.
  • Shaders, post-processing effects, performance optimization, mobile optimization. 
  • Manage your App release/updates, store presence, store SEO, and marketing campaigns.

Analytical Analysis - Consulting

​
If you are not utilizing analytics 100%, you are losing money.
  • In depth review and report of the analytics for your game.
  • Projections and hypothesis to increase new installs, active users, retention, value per user, etc.
  • Report for potential experiments, metrics, and A/B tests.
  • Development plan based on analytics, game design, target audience, risk, and business analysis.

I am a busy developer, but feel free to inquire about our services.
Email: matt.miller@mefirstgames.com​

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  • Home
    • Games
    • Barrel Blast
    • Dead Scope
    • Star Impact
    • Buddy Beatdown
    • Self Aware
    • Beach Whale
    • Infection
  • Blog
  • Unity Tools
    • Hierarchy Comments
  • Press
    • Dead Scope Press Kit
    • Star Impact Press Kit
  • Services
    • Influencer Collaboration
  • Contact