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![]() 📌So you've installed Unity3d. You feel good. Then you see it. All those windows and buttons. WHAT IS THIS? Have no fear, here is a summary of the main tools in the Unity Editor. 📌SceneView shows you the scene without running the game. With the ability to view mark up data, gizmos, and it allows you to easily position objects in your scene. 📌ProjectWindow displays all assets available in your project. You can drag and drop new files into this window. Assets are files loaded from disk. 📌Hierarchy reveals a hierarchical structure of every object in your Scene. These GameObjects are allocated in RAM. 📌Toolbar provides basic tools for manipulating your scene. You can pan, position objects, rotate, and quickly scale GameObjects without fidgeting with numbers. 📌Inspector enables you to modify the properties and components on the currently selected GameObjects. You'll be spending a lot of time in this window, linking GameObjects to properties, and tweaking the properties in your custom scripts. 📌GameView renders your game, giving you a preview of what you would see when you build or deploy your game to a device. Hit the Play/Pause button to play in the editor.
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Me First Games is an independent game studio dedicated to creating unique and bizarre video games.
Red MatterStar Impact is an upcoming adventure platformer coming to PC, Mac, and Linux.
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